Exploration School Update

Hey, supporters and interested onlookers!

As you know, we’ve been hard at work over the past few months on The Gallery: Six Elements. Our first offering for backers, The Exploration School, is intended to be a small pre-Alpha look at The Gallery: Six Elements. What do we mean by “pre-Alpha”? What we want to give backers is a very early taste of some of the environments and experiences you’ll enjoy in our game…warts and all!

The good news is that we are very close to finishing The Exploration School!

The Inverse Pyramid

During our campaign we talked about our “Inverse Pyramid” approach to peripheral support. Our “star peripherals” being the Oculus Rift and the Razer Hydra. It is because of this approach that we’ve been able to create what we feel is a bar-setting example of proper Oculus Rift & Hydra integration. In fact, we’d be remiss if we didn’t mention that we are literally doing things in videogames that haven’t been done before because of these two technologies. That’s an extremely rare and thrilling thing to be able to say in this day and age!

We want The Gallery: Six Elements to be a rewarding and fun experience for users of standard peripherals as well (keyboard, mouse, gamepad and monitor), and we’ve been working hard to make that a reality. Because of our team’s small size and the complexity of the task, this aspect of production is time consuming. Refining the player controller, arguably the most important part of any videogame in terms of quality of experience, and ensuring complete peripheral support across the line is our short-term focus right now. Funny enough, creating the environments and puzzle interactions has been the easiest part of our journey.

So that being said, we’re working hard to cross the finish line on The Exploration School, but we don’t want to leave anyone out in the cold. We could potentially release an Oculus/Hydra version of the school to backers ahead of other implemented control schemes, but we’re not sure that would be a fair situation to all backers. Instead we’ve decided to keep pushing for a more comprehensive experience for all input methods. It’s a delay we think will be worth the extra time and we hope you understand our position.

We’ll keep you all in the loop as we make additional progress. Thanks again for all your generous support, and we are incredibly excited to share this experience with all of you!

~ The Gallery Team


Just in case you missed it on our last update, here’s more from the deeper realms of The Exploration School!



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